This martial training combined with his interest in the arcane (like his father) has created Tony’s Iron Man. A medieval Anthony Stark would most likely be the son of a rich lord and perhaps trained like other nobles to be a knight. I looked at creating a Warforged Wizard or Artificer, but an Eldritch Knight who created his own magical armor and blasts stuff works for me. As Banner converts into the Hulk he increases in height and weight, yet these pants rip but hold. Berserker (Frenzy, Mindless Rage, Intimidating Presence) Unarmored Defense, Reckless Attack, Danger Sense, Extra Attack, Fast Movement, Feral Instinct, Brutal Critical, Relentless Rage.Range Attack: Anything he wants to throw as an improvised weapon +10.Melee Attack: Maul +10, damage: 2d6+6 bludgeoning (use this option for when Hulk grabs big things to hit enemies with).Melee Attack: Unarmed +10, damage: 1d4+6 bludgeoning.Feats: Tavern Brawler, Athlete, Durable, Resilient.Skills: Athletics +10, Perception +5, Survival +5, Intimidation +4.Racial: Stone’s Endurance, Powerful Build, Mountain Born.Barbarian 12 (Beserker)Īrmor Class 16 (Natural Armor, Unarmored Defense) You’ll notice Hulk breaks the 20 max and has 22 Strength, 4 feats and no real magic items. The Hulk is a human that turns into an angry raging monster (using Goliath for racial stats) that attacks with fists or anything he can grab (including grappled enemies). I was going to give Hulk some levels in Monk, but it didn’t match his backstory. To make things simple, Bruce Banner is a Commoner (Sage) with a 20 in Intelligence (or he could be a Wizard of some sort). It can only be picked up by those who are worthy. Mjolnir is a powerful magic hammer that returns when thrown and can be called to the hand of the owner.
Fine Asgardian workmanship provides the wearer with magical protection. Spells Known: Searing Smite Shield of Faith, Thunderous Smite, Wrathful Smite, Branding Smite, Blinding Smite, Command, Divine Favor, Elemental Weapon (Lightning).Divine Sense, Lay on Hands, Divine Smite & Improved Divine Smite, Divine Health, Extra Attack, Aura of Protection, Aura of Courage.Range Attack: Warhammer +12, damage: 1d8+9 bludgeoning (at 20 strength I am allowing Thor to throw a warhammer).Melee Attack: Warhammer +12, damage: 1d8+9 bludgeoning (1d10+9 bludgeoning if held with 2 hands, reroll 1s and 2s).Athletics +9, History +4, Religion +4, Persuasion +7 If you think a cleric might be a better way to go, check out my Thor 5e Cleric build. While Thor is stuck on the ground, charging around with his magic hammer makes him a devastating melee combatant, especially when adding smites to his attacks. This Avenger is a little less mighty than the Asgardian god of thunder, but Thor still possesses the enchanted hammer Mjolnir (+3). Thor | Hulk | Iron Man | Captain America | Black Widow | Hawkeye | Winter Soldier | Falcon | Scarlet Witch | Black Panther More magic items equals less feats and vice versa. I gave each hero some magic items and feats to make them feel more like the hero they are inspired by.
I would have liked to have been able use 40 points.
#Downloadable 5e character builder movie#
I haven’t seen the new movie yet, so I avoided building Scarlet Witch and Quicksilver.These are not level 20 multiclassed, min-maxed builds that try to replicate the exact powers of each hero (but those are awesome too and please share them), but they are all really good at hitting stuff.